Silver Creek Entertainment has created an in-game command language for the convenience of on-line players to customize text, the environment and interactive actions (fooms) with other players. They have also developed binds to short cut long command strings for commonly used text and "fooms".
Hardwood command language falls into 5 separate types, noted by Text, Env, Info, Foom and Bind.
Also, some commands only work at certain places or work differently in different places, noted by:
- Any (any place within the game)
- Room (within either the lobby or at a table in the room)
- Lobby (of a room)
- Table (as a watcher or player)
- Player (sitting in a player chair).
The syntax of Hardwood commands can be very specific. Therefore, all spaces will be noted by an underscore and variables will be noted by parenthesis.
Example: /me_(text) shows that a space and text is required after the /me command. i.e. "/me is thinking of food" is a valid command
Text commands bring text to life with color and emotes.
Environmental commands change the normal hardwood environment in various ways.
Informational commands give various in-game information.
Foom commands allow various interactive actions with other players.
Bind commands give short cuts to long command strings.
How Commands Are CombinedEdit
All Hardwood commands can be combined together in a "command string". Commands are strung together with double ampersands (&&) and execute from first to last. Adding text to a "command string" will always end the string so text should be added at the end of the string.
Note: The text will always be displayed, even if your Foom Count has been used up.
Example: (command 1)&&(command 2)&&(command 3)&&(command 4 OR text)
This gives countless possibilities for individualization since any number of commands can be strung together (not just 4).
Large command strings is why Silver Creek Entertainment has included the "bind" command for players to have shortcut keywords to activate long and complicated command strings.